Skills
- Unreal Engine 5 — gameplay systems, actors, Blueprints & C++ integration
- C++ — architecture, performance-aware code, gameplay modules
- Web — HTML, CSS, JavaScript (for tooling / portfolio)
Hello — I’m Goatzy Games, an indie developer focused on creating memorable gameplay experiences with Unreal Engine 5 and C++. I also build lightweight web tools and pages with HTML, CSS, and JavaScript, but my primary focus is game development.
I design systems and gameplay mechanics, implement them in C++, and iterate until they feel right. I ship prototypes quickly, polish core interactions, and — when needed — collaborate with artists for models or animation.
I’m available for collaborations, contract work, and feedback sessions. Use the contact page for enquiries, or link directly to a message on the project page.
Contact me