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About Me

Hello — I’m Goatzy Games, an indie developer focused on creating memorable gameplay experiences with Unreal Engine 5 and C++. I also build lightweight web tools and pages with HTML, CSS, and JavaScript, but my primary focus is game development.

I design systems and gameplay mechanics, implement them in C++, and iterate until they feel right. I ship prototypes quickly, polish core interactions, and — when needed — collaborate with artists for models or animation.

Primary focus
Gameplay programming · system architecture · level scripting
Tooling
Unreal Engine 5 · Visual Studio · Git
Goal
Publish well-polished indie titles (Steam-ready when complete)

Skills

  • Unreal Engine 5 — gameplay systems, actors, Blueprints & C++ integration
  • C++ — architecture, performance-aware code, gameplay modules
  • Web — HTML, CSS, JavaScript (for tooling / portfolio)

Contact

I’m available for collaborations, contract work, and feedback sessions. Use the contact page for enquiries, or link directly to a message on the project page.

Contact me